g_Dumper Create [Main] Startup begin. countryType=2 [Main] Build config: Debug [Main] Patch version loaded. version=487 [Main] Crash system initialized. [Main] FilePack mode=1 [Main] GameApp startup. width=1024 height=768 [Char] DeleteContainer begin tamer=0 digimon=0 monster=0 employment=0 tempChar=0 pat=0 deleteList=0 tempObj=0 [Char] DeleteContainer end [Item] Delete begin count=0 [Item] Delete end [Flow] StartFlow request id=2 stackSize=0 [Flow] PushFlow queued id=2 curTop=-1 stackSize=0 [Flow] CMD execute begin cmd=0 target=2 prevTop=-1 prevSize=0 [Flow] RegisterFlow success id=2 stackSize=1 [Flow] CMD execute end cmd=0 target=2 newTop=2 newSize=1 [Account] start begin. port=7029 [Account] start success. connected tick=547042593 [Account] connected. Sending login packet. [Flow] ChangeFlow queued id=3 curTop=2 stackSize=1 [Flow] CMD execute begin cmd=2 target=3 prevTop=2 prevSize=1 [Flow] EraseFlow success id=2 newTop=-1 stackSize=0 [Flow] RegisterFlow success id=3 stackSize=1 [Flow] CMD execute end cmd=2 target=3 newTop=3 newSize=1 [Account] disconnected. changeServer=1 reasonCode=10003 reasonLen=5 [Gate] start begin. port=7050 [Gate] start success. connected tick=547045328 [Gate] connected. Sending access code. [Flow] ChangeFlow queued id=5 curTop=3 stackSize=1 [Flow] CMD execute begin cmd=2 target=5 prevTop=3 prevSize=1 [Flow] EraseFlow success id=3 newTop=-1 stackSize=0 [Flow] RegisterFlow success id=5 stackSize=1 [Flow] CMD execute end cmd=2 target=5 newTop=5 newSize=1 [Flow] ChangeFlow queued id=8 curTop=5 stackSize=1 [Flow] ChangeFlow ignored because command queue is not empty. id=8 [Flow] CMD execute begin cmd=2 target=8 prevTop=5 prevSize=1 [Flow] EraseFlow success id=5 newTop=-1 stackSize=0 [Flow] RegisterFlow success id=8 stackSize=1 [Flow] CMD execute end cmd=2 target=8 newTop=8 newSize=1 [Map] DeleteChar mapID=105 [Map] ResetMap begin. sceneState=0 [Char] DeleteContainer begin tamer=0 digimon=0 monster=0 employment=0 tempChar=0 pat=0 deleteList=0 tempObj=0 [Char] DeleteContainer end [Item] Delete begin count=0 [Item] Delete end [Map] LoadTerrain begin. mapID=105 [Scene] LoadScene begin mapID=105 [Scene] LoadScene complete mapID=105 conditionCount=0 [Map] LoadTerrain CreateRoot result=1 mapID=105 [Map] LoadChar mapID=105 [Gate] disconnected callback received. [Gate] disconnected. changeServer=1 reasonCode=10003 reasonLen=5 [Gate] expected change-server disconnect (10003); debug popup suppressed. [Gate] disconnected callback received. [Gate] disconnected. changeServer=1 reasonCode=10003 reasonLen=5 [Gate] expected change-server disconnect (10003); debug popup suppressed. [Game] start begin. port=7607 [Game] start success. connected tick=547059250 [Game] connected. Sending access code. [Map] LoadCompleate mapID=105 [Die] Cleared GAME_DEAD popup in LoadCompleate mapID=105 [Flow] ChangeFlow queued id=9 curTop=8 stackSize=1 [Flow] CMD execute begin cmd=2 target=9 prevTop=8 prevSize=1 [Flow] EraseFlow success id=8 newTop=-1 stackSize=0 [Flow] RegisterFlow success id=9 stackSize=1 [Char] AddTamerUser idx=1 table=80001 [Char] AddDigimonUser idx=1 table=31001 userIndex=0 mapSize=1 [Flow] CMD execute end cmd=2 target=9 newTop=9 newSize=1 [Char] AddMonster idx=75 table=71508 state=1 mapSize=1 [Char] AddMonster idx=76 table=71508 state=1 mapSize=2 [Char] AddMonster idx=77 table=71508 state=1 mapSize=3 [Char] AddMonster idx=78 table=71508 state=1 mapSize=4 [Char] AddMonster idx=79 table=71508 state=1 mapSize=5 [Char] AddMonster idx=80 table=71508 state=1 mapSize=6 [Char] AddMonster idx=81 table=71508 state=1 mapSize=7 [Char] AddMonster idx=82 table=71508 state=1 mapSize=8 [Char] AddMonster idx=83 table=71508 state=1 mapSize=9 [Char] AddMonster idx=84 table=71508 state=1 mapSize=10 [Char] AddMonster idx=85 table=71508 state=1 mapSize=11 [Char] AddMonster idx=86 table=71508 state=1 mapSize=12 [Char] AddMonster idx=87 table=71509 state=1 mapSize=13 [Char] AddMonster idx=88 table=71509 state=1 mapSize=14 [Char] AddMonster idx=89 table=71509 state=1 mapSize=15 [Char] AddMonster idx=90 table=71509 state=1 mapSize=16 [Char] AddMonster idx=99 table=71512 state=1 mapSize=17 [Char] AddMonster idx=100 table=71512 state=1 mapSize=18 [Char] AddMonster idx=101 table=71512 state=1 mapSize=19 [Char] AddMonster idx=102 table=71512 state=1 mapSize=20 [Char] AddMonster idx=103 table=71512 state=1 mapSize=21 [Char] AddMonster idx=104 table=71512 state=1 mapSize=22 [Char] AddMonster idx=105 table=71512 state=1 mapSize=23 [Char] AddMonster idx=106 table=71512 state=1 mapSize=24 [Char] AddMonster idx=107 table=71512 state=1 mapSize=25 [Char] AddMonster idx=108 table=71512 state=1 mapSize=26 [Char] AddMonster idx=109 table=71517 state=1 mapSize=27 [Char] AddMonster idx=110 table=71517 state=1 mapSize=28 [Char] AddMonster idx=111 table=71517 state=1 mapSize=29 [Char] AddMonster idx=112 table=71517 state=1 mapSize=30 [Char] AddMonster idx=113 table=71517 state=1 mapSize=31 [Char] AddMonster idx=114 table=71518 state=1 mapSize=32 [Char] AddMonster idx=115 table=71518 state=1 mapSize=33 [Char] AddMonster idx=116 table=71518 state=1 mapSize=34 [Char] AddMonster idx=117 table=71518 state=1 mapSize=35 [Char] DeleteMonster idx=79 state=0 remaining=34 [Char] DeleteMonster idx=80 state=0 remaining=33 [Char] DeleteMonster idx=81 state=0 remaining=32 [Char] DeleteMonster idx=82 state=0 remaining=31 [Char] DeleteMonster idx=83 state=0 remaining=30 [Char] DeleteMonster idx=84 state=0 remaining=29 [Char] DeleteMonster idx=85 state=0 remaining=28 [Char] DeleteMonster idx=86 state=0 remaining=27 [Char] DeleteMonster idx=75 state=0 remaining=26 [Char] DeleteMonster idx=76 state=0 remaining=25 [Char] DeleteMonster idx=77 state=0 remaining=24 [Char] DeleteMonster idx=78 state=0 remaining=23 [Char] DeleteMonster idx=89 state=0 remaining=22 [Char] DeleteMonster idx=90 state=0 remaining=21 [Char] DeleteMonster idx=87 state=0 remaining=20 [Char] DeleteMonster idx=88 state=0 remaining=19 [Char] DeleteMonster idx=99 state=0 remaining=18 [Char] DeleteMonster idx=100 state=0 remaining=17 [Char] DeleteMonster idx=101 state=0 remaining=16 [Char] DeleteMonster idx=102 state=0 remaining=15 [Char] DeleteMonster idx=114 state=0 remaining=14 [Char] DeleteMonster idx=115 state=0 remaining=13 [Char] DeleteMonster idx=116 state=0 remaining=12 [Char] DeleteMonster idx=117 state=0 remaining=11 [Char] AddMonster idx=99 table=71512 state=1 mapSize=12 [Char] AddMonster idx=100 table=71512 state=1 mapSize=13 [Char] AddMonster idx=114 table=71518 state=1 mapSize=14 [Char] AddMonster idx=115 table=71518 state=1 mapSize=15 [Char] AddMonster idx=116 table=71518 state=1 mapSize=16 [Char] AddMonster idx=117 table=71518 state=1 mapSize=17 [Char] AddMonster idx=87 table=71509 state=1 mapSize=18 [Char] AddMonster idx=101 table=71512 state=1 mapSize=19 [Char] AddMonster idx=102 table=71512 state=1 mapSize=20 [Char] AddMonster idx=75 table=71508 state=1 mapSize=21 [Char] AddMonster idx=88 table=71509 state=1 mapSize=22 [Char] AddMonster idx=89 table=71509 state=1 mapSize=23 [Char] AddMonster idx=90 table=71509 state=1 mapSize=24 [Char] DeleteMonster idx=75 state=0 remaining=23 [Char] AddMonster idx=3 table=71040 state=1 mapSize=24 [Char] DeleteMonster idx=89 state=0 remaining=23 [Char] DeleteMonster idx=90 state=0 remaining=22 [Char] DeleteMonster idx=101 state=0 remaining=21 [Char] DeleteMonster idx=102 state=0 remaining=20 [Char] DeleteMonster idx=3 state=0 remaining=19 [Char] DeleteMonster idx=99 state=0 remaining=18 [Char] AddMonster idx=31 table=71504 state=1 mapSize=19 [Char] AddMonster idx=32 table=71504 state=1 mapSize=20 [Char] AddMonster idx=33 table=71504 state=1 mapSize=21 [Char] AddMonster idx=34 table=71504 state=1 mapSize=22 [Char] DeleteMonster idx=100 state=0 remaining=21 [Char] AddMonster idx=3 table=71040 state=1 mapSize=22 [Char] AddMonster idx=27 table=71502 state=1 mapSize=23 [Char] AddMonster idx=28 table=71502 state=1 mapSize=24 [Char] AddMonster idx=29 table=71502 state=1 mapSize=25 [Char] AddMonster idx=30 table=71502 state=1 mapSize=26 [Char] DeleteMonster idx=87 state=0 remaining=25 [Char] AddMonster idx=19 table=71502 state=1 mapSize=26 [Char] AddMonster idx=20 table=71502 state=1 mapSize=27 [Char] AddMonster idx=21 table=71502 state=1 mapSize=28 [Char] AddMonster idx=22 table=71502 state=1 mapSize=29 [Char] AddMonster idx=23 table=71502 state=1 mapSize=30 [Char] AddMonster idx=24 table=71502 state=1 mapSize=31 [Char] AddMonster idx=25 table=71502 state=1 mapSize=32 [Char] AddMonster idx=26 table=71502 state=1 mapSize=33 [Char] AddMonster idx=35 table=71504 state=1 mapSize=34 [Char] AddMonster idx=36 table=71504 state=1 mapSize=35 [Char] AddMonster idx=37 table=71504 state=1 mapSize=36 [Char] AddMonster idx=38 table=71504 state=1 mapSize=37 [Char] DeleteMonster idx=88 state=0 remaining=36 [Char] DeleteMonster idx=103 state=0 remaining=35 [Char] DeleteMonster idx=104 state=0 remaining=34 [Char] DeleteMonster idx=105 state=0 remaining=33 [Char] DeleteMonster idx=106 state=0 remaining=32 [Char] DeleteMonster idx=35 state=0 remaining=31 [Char] DeleteMonster idx=36 state=0 remaining=30 [Char] DeleteMonster idx=38 state=0 remaining=29 [Char] AddMonster idx=103 table=71512 state=1 mapSize=30 [Char] AddMonster idx=104 table=71512 state=1 mapSize=31 [Char] AddMonster idx=36 table=71504 state=1 mapSize=32 [Char] AddMonster idx=38 table=71504 state=1 mapSize=33 [Char] DeleteMonster idx=103 state=0 remaining=32 [Char] DeleteMonster idx=109 state=1 remaining=31 [Char] DeleteMonster miss idx=109 [Char] AddMonster idx=35 table=71504 state=1 mapSize=32 [Char] AddMonster idx=39 table=71504 state=1 mapSize=33 [Char] AddMonster idx=40 table=71504 state=1 mapSize=34 [Char] AddMonster idx=41 table=71504 state=1 mapSize=35 [Char] AddMonster idx=42 table=71504 state=1 mapSize=36 [Char] DeleteMonster idx=104 state=0 remaining=35 [Char] AddMonster idx=4 table=71500 state=1 mapSize=36 [Char] AddMonster idx=5 table=71500 state=1 mapSize=37 [Char] AddMonster idx=6 table=71500 state=1 mapSize=38 [Char] AddMonster idx=7 table=71500 state=1 mapSize=39 [Char] AddMonster idx=8 table=71500 state=1 mapSize=40 [Char] AddMonster idx=9 table=71500 state=1 mapSize=41 [Char] AddMonster idx=10 table=71500 state=1 mapSize=42 [Char] AddMonster idx=11 table=71500 state=1 mapSize=43 [Char] AddMonster idx=12 table=71500 state=1 mapSize=44 [Char] AddMonster idx=13 table=71500 state=1 mapSize=45 [Char] AddMonster idx=14 table=71501 state=1 mapSize=46 [Char] AddMonster idx=15 table=71501 state=1 mapSize=47 [Char] AddMonster idx=16 table=71501 state=1 mapSize=48 [Char] AddMonster idx=17 table=71501 state=1 mapSize=49 [Char] AddMonster idx=18 table=71501 state=1 mapSize=50 [Char] AddMonster idx=104 table=71512 state=1 mapSize=51 [Char] AddMonster idx=109 table=71517 state=0 mapSize=52 [Char] DeleteMonster idx=39 state=0 remaining=51 [Char] DeleteMonster idx=40 state=0 remaining=50 [Char] DeleteMonster idx=104 state=0 remaining=49 [Char] DeleteMonster idx=41 state=0 remaining=48 [Char] DeleteMonster idx=42 state=0 remaining=47 [Map] EndDatsCenter begin [Map] ResetMap begin. sceneState=0 [Char] DeleteContainer begin tamer=1 digimon=1 monster=47 employment=0 tempChar=0 pat=0 deleteList=0 tempObj=0 [Char] DeleteContainer end [Item] Delete begin count=0 [Item] Delete end [Flow] EraseFlow success id=9 newTop=-1 stackSize=0 [Item] Delete begin count=0 [Item] Delete end [Char] DeleteContainer begin tamer=0 digimon=0 monster=0 employment=0 tempChar=0 pat=0 deleteList=0 tempObj=0 [Char] DeleteContainer end [Scene] Delete begin targets=0 [Scene] DeleteTarget count=0 [Scene] Delete end [Main] Game loop exited. return=0 [Main] Releasing engine resources.